Voxel Max: 3D Modeling

Pixel Art, Game Assets & AI

USD 11.99

Build, paint, render, and export detailed voxel worlds on iPhone, iPad, and Mac. Voxel Max combines approachable controls with powerful tools for artists, game developers, hobbyists, and first-time creators. Place individual voxels, drag to build larger forms, or use fast shape brushes to block out ideas quickly. Start from scratch or begin with a library of prefab people, furniture, vegetation, architecture, and more. BUILD AND EDIT • Create in a 256 × 256 × 256 voxel workspace • Paint with fast SDF brushes and pressure-sensitive controls • Combine 255 colors with eight material layers for up to 2,040 color-and-material variations • Fine-tune textures, materials, and visual effects • See material changes rendered in real time • Zoom in for precise edits or out to manage complete scenes • Save creations as reusable assets for cloning and scene building RENDER AND PRESENT • Preview creations in augmented reality on iPhone and iPad • Capture photos and videos of your work in the world around you • Use ray-traced lighting and shadows on supported Metal GPUs • Explore Marching Cubes, Outline, and Curvature rendering effects • Add backgrounds and replay your build as a time-lapse in Presenter View IMPORT, EXPORT, AND SHARE • Import and export MagicaVoxel and Qubicle scenes • Import USDZ and GLB scenes and convert them into editable voxel art • Export PNG, Voxel Max Asset Pack, SCNZ, DAE, FBX, GLB, OBJ, STL, and USDZ • Work across iPhone, iPad, and Mac with iCloud syncing FOUNDRY Turn images into 3D assets with Foundry AI, and scan real-world objects on supported devices. AI generation may require a third-party account. From a single voxel to a complete scene, Voxel Max gives you the tools to create wherever inspiration strikes.

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- Editor: strokes now work across every object in the working area — draw on neighbors and clones, color lock picks up their colors, exact undo/redo included - Pencil: pressure response no longer depends on drawing speed - Building: new brush — sketch and buildings grow along your stroke; four styles - Rendering: Smooth Surface Nets style - Isometric: 16 camera angles, turntable export; imported models cast ground shadows - Isometric: GPU-accelerated rendering — consistent lighting for rotated objects, correct ordering from every angle, smoother mode switching - Presenter: smooth light rotation; history scrubbing no longer flickers - Editor/Presenter: less battery use while idle; animated scenes still update at their authored cadence - Export: PNG preview and saved output now stay on the same experimental raster path, including Outline changes - Palette: preset colors refresh immediately; Undo and editor-close commits no longer lose queued color or material-layer edits - Fixes: detached clone editing, disappearing geometry, stale selection box, focus/mirror/stretch controls, conflict window - Reliability: more robust iCloud save and open

The developer, Adrian Andreca, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Location
    • Identifiers
    • Usage Data
    • Diagnostics

Privacy practices may vary based, for example, on the features you use or your age. Learn More

The developer indicated that this app supports the following accessibility features. Learn More

  • Supported Features

    • Dark Interface

Provider
  • Adrian Andreca
Size
  • 245.2 MB
Category
  • Graphics & Design
Compatibility
Requires iOS 16.1 or later.
  • iPhone
    Requires iOS 16.1 or later.
  • iPad
    Requires iPadOS 16.1 or later.
  • Mac
    Requires macOS 13.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
  • English
Age Rating
4+
Copyright
  • © 2026 Adrian Andreca