The original best-selling mobile word game, reimagined!
Pick your words wisely! As you play, more tiles rise from the bottom of the screen! It'll take all of your lexicological wits, and tactical know-how to keep your columns down. If any letters make it to the top row, it's game over.
Classic modes Daily Tower, Tower, Puzzle, Rush and Zen are all back and packed with brand new BONUS TILES that double (or more!) word values.
Joining them is the brand new Search mode, plus ExPuzzle, Double Puzzle, Bubble Puzzle, and Blitz mode!
That’s eleven modes in all!
Plus iCloud Backup, Highscores reported for games even while in-progress, detailed statistics for every mode, Game Center leaderboards, and achievements.
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It’s pretty wild to be revisiting my first hit game, SpellTower. I can't believe it's almost 10 years since it released. The first iPhones it ran on had a 3.5 inch screen and 320 x 480 resolution! I literally did a double-take at that resolution when I looked it up.
A funny part about having a hit game is people talk to you about it. With SpellTower I heard about grandparents playing the game every morning to keep their minds sharp, parents playing it with their kids, expectant mothers playing it to get through morning sickness, and countless sightings of strangers playing it on subways, planes — even elevators.
I got into games because I wanted to connect with people in a positive way. I wanted to help people think critically and come away with more than they arrived with. Games felt like a way to do this on a huge scale, but the stories I heard from SpellTower players taught me that games do so much more for people than I ever expected.
I’m deeply grateful that SpellTower has been able to be something special for so many people, and I think that’s why so many people have shared it with friends, loved ones, and strangers on elevators.
Even though SpellTower is a game I made, it’s really barely mine anymore. The experiences and love I had for the game has been outstripped by its audiences a thousandfold. I thought a lot about all the experiences that people have had with the game when I was designing this new version. I hope it gives everyone who’s loved the game a reason to pick it back up again and share it amongst their friends and family.
-zach
I got a free three month sub to Apple Arcade with my new iPad. I don’t really play games so I tried to give the free sub to a younger relative. He told me to use it myself as there was a great word search game he thought I'd enjoy. He was right. I used to sew to stay awake while watching TV in the evening but my eyes aren’t good enough for that anymore. I can play SpellTower with half my brain and watch TV with the other half. It’s fun! I like that there are variations of the game. My favourite is Zen and after a few days I find I’m scoring well. I start a game then pick it up and put it down throughout the day. I like word games but I'm no expert. I like that if you’re stuck, you can play with the letters and I’ve discovered a few new words that way. I’m checking them to the Collins Online Dictionary and some of the words, especially the three letter ones, aren’t listed so that’s a puzzle. I am winning most of my challenges so that’s fun too. The only niggle for me is the sound. I don’t dislike it but if there’s anyone else in the room, it’s a bit antisocial. My iPad doesn’t have a one click mute so it’s mildly annoying when I come back to my audiobook and I have to mess about with the volume. I don’t know if I’ll keep playing after my free sub expires but it’s a definite maybe thanks to the appeal of this game.
The developers should buy a better dictionary
Mr. Vocabulary
I like this game, as it's an interesting take on word searches. There are several variations as well. The word challenge feature is an interesting idea, but when I used a word that is in the Oxford English Dictionary, I didn't expect to have my challenge turned down! Maybe the developers are also experts on the English language as well? Or maybe they just think they are...
Whose dictionary is this using?
Knight of the Temple
I’m an author. Words are my business. Over and over again words that are in the US and English dictionaries are declined, while city names such as Toledo and Farro in just one game are accepted. You can’t be Syrians (not accepted) but you can be Sudanese (a word that was accepted as being a word). There is clearly a low bar for what is and is not acceptable and god alone know what it is. It really knocks the overall enjoyment of the game which has potential but gets tiresome when words nobody uses get accepted and real words - some of them common usage - get ignored. Developers have to do better.
Boring. 😒
Octo888
This game is very boring in different ways for kids and adults. For kids they get bored and frustrated easily and for adults they feel uninspired and bored. This is kind of like a scam because this game is basically the same as all of the other world games I know. I don’t know how this game is a best selling game because it is so boring. I am very sorry to say this but it is the truth. This game is horrible and I feel that even I could design something like this in 5 minutes. This game is a very boring unimaginative.I do have some ideas to make the game better though:1. Add some more colourful designs to game-not just orange.2. Make the game more interesting-or more imaginative 3. Make the game stand out from all the other word games-try an idea that no one has thought of.I hope these suggestions help the game and make the game more popular and enjoyable. 🙂Thank you. 😁
In response to fan feedback, this update now allows to the daily search puzzle to be played up to three times - only your highest score is submitted!
It also includes fixes for unresponsive audio sliders and other minor adjustments.
Version 1.0.20
The developer, Zach Gage, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
Identifiers
Usage Data
Privacy practices may vary based, for example, on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More