{"id":73418,"date":"2024-07-08T00:23:39","date_gmt":"2024-07-08T04:23:39","guid":{"rendered":"https:\/\/world.edu\/?p=73418"},"modified":"2024-07-08T00:23:39","modified_gmt":"2024-07-08T04:23:39","slug":"how-to-use-electronic-devices-for-learning-cooperative-games-for-teens","status":"publish","type":"post","link":"https:\/\/world.edu\/how-to-use-electronic-devices-for-learning-cooperative-games-for-teens\/","title":{"rendered":"How to use electronic devices for learning: cooperative games for teens"},"content":{"rendered":"<p><img fetchpriority=\"high\" decoding=\"async\" class=\"aligncenter size-full wp-image-73419\" src=\"https:\/\/world.edu\/wp-content\/uploads\/2024\/07\/collaborative-learning.jpeg\" alt=\"\" width=\"680\" height=\"454\" srcset=\"https:\/\/world.edu\/wp-content\/uploads\/2024\/07\/collaborative-learning.jpeg 680w, https:\/\/world.edu\/wp-content\/uploads\/2024\/07\/collaborative-learning-250x167.jpeg 250w\" sizes=\"(max-width: 680px) 100vw, 680px\" \/><\/p>\n<p>Technology, when used well, can be very useful and positive, even in adolescence. In this article, we present a list of digital tools and educational platforms that promote collaborative learning among teenagers, offering beneficial resources for their academic and social development.<\/p>\n<h2>Tools to use in the classroom<\/h2>\n<ol>\n<li><strong>Kahoot!<\/strong>\u00a0is a digital app that allows you to create online multiple-choice quizzes. The game-like format and instant feedback make students feel\u00a0<a href=\"https:\/\/doi.org\/10.1177\/2379298116689783\">more engaged and excited<\/a>\u00a0about learning, which can lead to greater information retention. It also encourages collaborative work while\u00a0<a href=\"https:\/\/doi.org\/10.33996\/revistahorizontes.v6i23.367\">developing communication skills<\/a>\u00a0.<\/li>\n<li><strong>Footprint<\/strong>\u00a0is based on the\u00a0<em>escape room<\/em>\u00a0game , especially suitable for ages 16 and up. The objective is to cooperatively escape from a scenario in the shortest time possible. In this way, it allows\u00a0<a href=\"https:\/\/doi.org\/10.5209\/rced.79694\">the development of teamwork skills<\/a>\u00a0and healthy competition, as well as teaching the importance of collaboration in environmental sustainability due to the very nature of the subject. In addition, it reinforces learning through reflection, allowing students to internalize the concepts and\u00a0<a href=\"https:\/\/doi.org\/10.1016\/j.susoc.2022.05.004\">apply them beyond the context of the game<\/a>\u00a0.<\/li>\n<li><strong>Quizlet<\/strong>\u00a0, on the other hand, is an online educational platform that allows students\u00a0<a href=\"https:\/\/intef.es\/wp-content\/uploads\/2019\/03\/Quizlet.pdf\">to create, share, and study<\/a>\u00a0sets of flashcards\u00a0<em>.<\/em>\u00a0This app allows them\u00a0<a href=\"https:\/\/doi.org\/10.33996\/revistahorizontes.v6i23.367\">to tailor learning<\/a>\u00a0to their specific needs, using different study modes that fit their pace and learning style.<\/li>\n<li><strong>Anki<\/strong>\u00a0focuses on spaced repetition, a proven technique for\u00a0<a href=\"https:\/\/doi.org\/10.1016\/j.compedu.2020.103897\">improving long-term retention<\/a>\u00a0, also through flashcards. This\u00a0<a href=\"http:\/\/dx.doi.org\/10.4995\/\">helps improve<\/a>\u00a0information retention and memorization of key concepts, like Quizlet.<\/li>\n<li><strong>Educaplay is an online platform where students work on interactive educational activities created\u00a0<\/strong><a href=\"https:\/\/orcid.org\/0000-0002-1605-1625\">collaboratively<\/a>\u00a0by teachers\u00a0. Its features include the creation of crossword puzzles, maps, memory games, word searches and more.<\/li>\n<li><strong>Geogebra<\/strong>\u00a0is a dynamic mathematics platform that integrates geometry, algebra, spreadsheets, graphics, statistics and calculus. It is widely used in education to\u00a0<a href=\"https:\/\/doi.org\/10.29333\/ejmste\/8300\">facilitate interactive and visual learning<\/a>\u00a0of mathematical concepts. Its\u00a0<a href=\"https:\/\/doi.org\/10.1016\/j.compedu.2020.103897\">benefits<\/a>\u00a0include collaborative learning for solving logical-mathematical problems.<\/li>\n<\/ol>\n<h2>Tools to use at home<\/h2>\n<p>In addition, in their free time, students can also work on these tools:<\/p>\n<ol>\n<li><strong>EDPuzzle<\/strong>\u00a0allows you to create interactive videos that\u00a0<a href=\"https:\/\/www.educaciontrespuntocero.com\/recursos\/edpuzzle\/\">students must demonstrate their understanding<\/a>\u00a0of through\u00a0<a href=\"https:\/\/polodelconocimiento.com\/ojs\/index.php\/es\/article\/view\/3662\">dynamic responses<\/a>\u00a0. This allows them to interact with the content at their own pace, promoting\u00a0<a href=\"https:\/\/doi.org\/10.33996\/revistahorizontes.v6i23.367\">deeper and more personalized learning<\/a>\u00a0. In addition, the content is customizable, so\u00a0<a href=\"https:\/\/doi.org\/10.5209\/rced.79694\">it can be adjusted<\/a>\u00a0to\u00a0<a href=\"https:\/\/doi.org\/10.12795\/pixelbit.2016.i49.12\">their level of understanding<\/a>\u00a0of the topic.<\/li>\n<li><strong>Vedoque<\/strong>\u00a0is an interactive educational gaming platform\u00a0<a href=\"https:\/\/doi.org\/10.12795\/pixelbit.2016.i49.12\">designed for children in early childhood and primary education<\/a>\u00a0. Vedoque games cover various areas of knowledge, such as mathematics, language, logic and basic computer skills, presenting the content\u00a0<a href=\"https:\/\/doi.org\/10.29333\/iji.2020.13325a\">in a fun and accessible way<\/a>\u00a0. In this way, children\u00a0<a href=\"https:\/\/doi.org\/10.33996\/revistahorizontes.v6i23.367\">acquire knowledge and skills<\/a>\u00a0without feeling the pressure of a traditional learning environment. It is a tool that allows digital competence to be improved in a comprehensive way.<\/li>\n<li><strong>Educanave<\/strong>\u00a0, on the other hand, is an online learning tool that offers interactive and multimedia educational resources\u00a0<a href=\"https:\/\/doi.org\/10.33996\/revistahorizontes.v6i23.367\">for students of all ages<\/a>\u00a0. It is\u00a0<a href=\"http:\/\/dx.doi.org\/10.23857\/dc.v7i3.2042\">designed to complement the home school curriculum<\/a>\u00a0and support teachers in teaching various subjects. Among its benefits is that it facilitates visual and practical learning, keeping students\u00a0<a href=\"https:\/\/doi.org\/10.33996\/revistahorizontes.v6i23.367\">motivated and engaged<\/a>\u00a0, while offering flexibility in learning and is useful for both classroom education and remote learning.<\/li>\n<li><strong>Hellotalk<\/strong>\u00a0is a language learning platform that facilitates language practice through direct interaction\u00a0<a href=\"https:\/\/www.educacionfpydeportes.gob.es\/dam\/jcr:a8a5165f-e635-4517-82ee-c3b094d54e16\/redele-2018-30-elena-aplicaciones-moviles.pdf\">with native speakers around the world<\/a>\u00a0. Its benefits include that this direct interaction helps improve listening comprehension, conversational fluency, and\u00a0<a href=\"https:\/\/fh.mdp.edu.ar\/revistas\/index.php\/r_educ\/article\/download\/5863\/6041\">familiarity with authentic idioms and cultural expressions<\/a>\u00a0. Additionally, users can receive\u00a0<a href=\"https:\/\/revistas.unae.edu.ec\/index.php\/illari\/article\/view\/772\">quick feedback and grammar corrections<\/a>\u00a0from native speakers while typing messages or having conversations. On the other hand, working on reading and speaking comprehension can help enhance basic communication skills. Hellotalk users are native speakers of various languages \u200b\u200bwho register on the platform for the purpose of exchanging linguistic knowledge. They can be language learners, professionals, or anyone interested in learning and teaching their native language to others. Hellotalk implements several security measures to ensure a safe experience for its users, such as profile verification, reports and blocks, privacy and moderation policy, and search filters.<\/li>\n<\/ol>\n<p><span>These apps are highly recommended for teenagers. However, it is essential that they learn to moderate their use and know how to combine them with other types of outdoor analogue activities.<\/span><\/p>\n<p><span>In addition, during the youth stage it is necessary to promote in-person interaction, developing socio-emotional skills as they learn to make friends. This is how a balance is achieved between digital learning and social skills.<\/span><\/p>\n<p><em><strong>Author Bio:<\/strong> Beatriz Pena Acuna is Professor of Didactics at the University of Huelva<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Technology, when used well, can be very useful and positive, even in adolescence. In this article, we present a list of digital tools and educational platforms that promote collaborative learning among teenagers, offering beneficial resources for their academic and social development. Tools to use in the classroom Kahoot!\u00a0is a digital app that allows you to [&hellip;]\n&hellip; <a href=\"https:\/\/world.edu\/how-to-use-electronic-devices-for-learning-cooperative-games-for-teens\/\" class=\"more\">learn more&rarr;<\/a><\/p>","protected":false},"author":33,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[15645],"tags":[435010],"coauthors":[11733],"class_list":["post-73418","post","type-post","status-publish","format-standard","hentry","category-education","tag-collaborative-learning"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How to use electronic devices for learning: cooperative games for teens - World leading higher education information and services<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/world.edu\/how-to-use-electronic-devices-for-learning-cooperative-games-for-teens\/\" class=\"yoast-seo-meta-tag\" \/>\n<meta property=\"og:locale\" content=\"en_US\" class=\"yoast-seo-meta-tag\" \/>\n<meta property=\"og:type\" content=\"article\" class=\"yoast-seo-meta-tag\" \/>\n<meta property=\"og:title\" content=\"How to use electronic devices for learning: cooperative games for teens - World leading higher education information and services\" class=\"yoast-seo-meta-tag\" \/>\n<meta property=\"og:description\" content=\"Technology, when used well, can be very useful and positive, even in adolescence. In this article, we present a list of digital tools and educational platforms that promote collaborative learning among teenagers, offering beneficial resources for their academic and social development. 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