A giant floating monolith has blasted Earth’s cities to bits! Can you stop this ScourgeBringer once and for all? Fight through rooms full of robots and monsters in this dazzling pixel-art platformer – picking up powerful abilities and weapons (including a mini-nuke!) as you go. The layout changes with each run, so be ready for anything!
What we love: Built from the ground up with accessibility in mind, ScourgeBringer offers a separate menu where you can finely tune enemy bullet speed, health regeneration and other aspects – making the dash-and-slash experience as easy or as challenging as you like. The game also uses high-contrast visuals to help colour-blind players easily spot characters and projectiles at all times, and you can even choose your soundtrack (calming or guitar-shredding).
Quick tip: Your smash attack doesn’t just pummel baddies with authority – it also lets you crash through platforms and thin walls so you can strike enemies from behind cover. Cowardly but effective!
Meet the creator: Based in northeastern France, Flying Oak Games calls itself “a handcrafted independent game studio made of wood and pixels.” CEO and game director Thomas Altenburger believes that comprehensive accessibility features are easy to implement, beneficial for many players and a win-win for everyone.
