Swarm Dodge

Lure the swarm. Outlast it.

Free · In-App Purchases · Designed for iPad. Not verified for macOS.

2.0 is here: kills finally score, chain them for huge multipliers, and take on the new endless mode. The arena's hazards were never your enemy. YOU ARE THE PREY. THE ARENA IS YOUR WEAPON. Swarm Dodge is a minimalist survival game where homing enemies hunt you down — and the only way to fight back is to make them chase you somewhere they should not go. Drag your finger to move. That is the whole control scheme. Simple to learn, nearly impossible to master. THE ARENA IS ON YOUR SIDE Spinning blades, electric fields, crushing walls, bounce bumpers and bottomless pits fill the arena. None of them can touch you. Every one of them will destroy anything that follows you in. Lure the swarm through a blade and you score. Chain kills together and the multiplier climbs to 5x. Hiding in a corner will keep you alive for a while. Hunting will win. THE RULES KEEP CHANGING Every 20 seconds the game stops and offers you three cards. Some are gifts — a shield that eats one hit, a shockwave that throws the swarm off you, a slow that brings them to a crawl. Some make life harder — fog, a swarm that clumps, blades that widen their reach. You have to take one. 100 LEVELS A hundred hand-tuned levels, each with its own layout of hazards and its own enemy count. Every level rates you out of three stars: clear it, hit the kill target, do it without a second chance. Blocked by a level you cannot beat? Stars you have already earned will open the way past it. You are never stuck for good. ENDLESS No levels. No timer. No end. Waves build, hazards multiply, and the run only stops when you do. Scored in points, so the best runs actually rank. DAILY CHALLENGE One arena, the same for every player on earth, changing every day at midnight UTC. Compete on the daily leaderboard, then come back tomorrow for a new one. LEADERBOARDS Prove you are the last one standing. COLLECT AND CUSTOMISE Eleven skins, each with its own trail and its own death. The rabbit kicks up dust. The fish blows bubbles. The bee sparks yellow. Buy them with coins you earn by playing, unlock them by reaching milestone levels — or earn the last two through pure skill: a 50-kill chain, and thirty stars. FAIR BY DESIGN No subscriptions. No energy meters. Swarm Dodge is free to play with ads. One single purchase removes them forever.

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SWARM DODGE 2.0 — THE HUNT GOES BOTH WAYS Until now, hiding in an empty corner was the best way to play. Not any more. KILLS SCORE Lure the swarm into a blade and you get paid for it. Chain kills together for multipliers up to 5x, with combos, screen shake and coins to match. The arena's hazards were never your enemy — they only ever hurt the swarm. ENDLESS MODE No levels, no timer, no end. Waves build, hazards multiply, and your score is points rather than seconds — so a great run finally ranks against everyone else's. FIGHT BACK Half the rule-change cards now help you. SHIELD absorbs a hit. PULSE blasts the swarm off you. SLOW crawls them to a stop. HUNTER doubles what every kill pays. STARS AND A WAY THROUGH Every level now rates you out of three: clear it, hit the kill target, do it without reviving. Stuck on a level you just cannot beat? Stars from earlier levels unlock the next one, so a bad run is never the end of your progress. SECOND CHANCES Revive on the spot with coins or an ad, and pick up exactly where you fell. PAUSE, AT LAST A real pause button, and settings you can reach mid-run. Getting a phone call no longer costs you the run. TWO NEW SKINS, EARNED NOT BOUGHT PHANTOM for a 50-kill chain. NOVA for collecting 30 stars. ALSO IN THIS UPDATE - Leaderboards now work and score submission is fixed - Every skin is easier to see against the arena — some were nearly invisible - Shop previews are animated, so you can see a trail before you buy it - The daily challenge is now genuinely identical for every player worldwide - Prices show in your own currency - Enemy speed is consistent across every level - Dozens of fixes to modifiers that quietly did nothing

The developer, KridaLLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Used to Track You

    The following data may be used to track you across apps and websites owned by other companies:

    • Identifiers
    • Usage Data
  • Data Linked to You

    The following data may be collected and linked to your identity:

    • Identifiers
    • Usage Data
  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Diagnostics

Privacy practices may vary based, for example, on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Provider
  • Krida LLC
Size
  • 34.2 MB
Category
  • Action
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPad
    Requires iPadOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
  • English
Age Rating
4+
In-App Purchases
Yes
Copyright
  • © 2026 Krida LLC