OGame
OGame Mobile
Free · In-App Purchases · Designed for iPad. Not verified for macOS.
Since 2002, millions of intergalactic overlords have been fighting for mastery of the universe, putting their strategic cunning and military strength to the test in this titan of space strategy games.
Start developing your humble planet, and claim victory in intergalactic battles – any time, any place! Dispatch your fleets on missions from the comfort of your own home, or turbocharge your resource production while on the go with your smartphone.
Exploit your home planet’s valuable resources to build a powerful war machine, and gain the upper hand by researching new technologies. Expand your empire by colonising new planets, forging alliances and picking strategic battles against other players. Bold space pioneers can expect to face many perils and challenges, but also find power and glory in the endless depths of the cosmos.
In OGame you can choose between three classes to find the gaming style which suits you best. Each class has a different focus, whether resource production, combat or research, as well as a unique class of ship: Crawlers for the Collector, Reapers for the General, and Pathfinders for the Discoverer.
Also choose one of four different lifeforms:
- Exploit the Humans’ varied and balanced skill set, and search the cosmos for other lifeforms.
- Play the curious Kaelesh, a species specialised in exploring the universe.
- Harvest your resources more effectively than anyone else as leader of the Rock’tal.
- Lead superior fleets into battle with the Mechas and take advantage of their artificial intelligence.
War rages in the darkness of space. Legions of pioneers brave their ways into unknown quadrants, founding new colonies and securing valuable resources. Fleets are constructed, galaxies conquered. The destiny of your people lies in your hands!
There is so much to discover in OGame – uncover the secrets of space and become the undisputed ruler of the universe!
Regular content updates and new servers keep the game feeling fresh. Will you manage to rise to the top of the highscore tables and prove you have the makings of a born leader?
Everything in OGame revolves around development, research and space battles:
- Build your economic and militaristic infrastructure
- Research new technologies for your empire
- Protect your resources with various defence systems
- Launch expeditions to explore the vastness of space
- Trade with other peaceful civilisations
- Settle new planets and expand your territory
- Develop your lifeforms and lead them to victory
Fleet battles between the stars:
- Build a powerful space fleet, from fighters right up to a deathstar
- Claim victory in battles for precious resources
- Forge alliances and conquer enemy planets together
- Climb the rankings and become number one in the universe
Important notice:
To start the game, an additional download of game data is required – usually no more than 300 MB, depending on your device and installation status. We recommend using a Wi-Fi connection. Without this download, the game cannot be played. The game also regularly downloads additional content while in use – for example, to deliver new features, improvements, or events. The size of these updates may vary. An active internet connection is required at all times.
more This app has been taken money from me but didn’t allocate in-game currency that was promised in in-game store. Tech support link in AppStore doesn’t work, support request sent from website was closed with resolution “we can’t do anything”. No money, no in-game currency, no refund
This app has been taken money from me but didn’t allocate in-game currency that was promised in in-game store. Tech support link in AppStore doesn’t work, support request sent from website was closed with resolution “we can’t do anything”. No money, no in-game currency, no refund
Fixed an issue that could cause the Lifeform Techtree to stop working correctly in certain situations
Technologies that don't use stats will no longer display them
Various bug fixes and improvements in the background
8.17.6 1 day ago
Various bug fixes and improvements in the background
8.17.5 19 Aug
Various bug fixes and improvements in the background
8.17.4 18 Aug
- Added Newtron/Detroid/Kraken time reduction info to item description
- Added plunder food option during fleet dispatch
- Adjusted lower panel height in half-screen mode
- Tap & hold is now possible for navigating the galaxy
- Fixed debris fields on x/x/16 not being targetable when not having the discoverer class
- Fixed the app sometimes switching to the wrong server when using the ingame serverlist
- Fixed chat sending button sometimes redirecting you to the LF research tab
- Fixed max planets widget displaying wrong stats
- Fixed research button becoming enabled without meeting research conditions
- Fixed technology icon color sometimes not updating until selected
- Fixed expedition widget sometimes sending to previous system after planet switch
- Fixed wreckfield repair modal showing repeating countdown
- Fixed issues with "ghost queue slots" persisting after cancelling building queues
- Fixed expedition widget resetting duration on opening configuration panel
- Fixed building ships blocking shipyard and nanite factory from getting added to queue
- Fixed issues with the video player being unable to play animated avatars
8.17.3 10 Aug
++Features++
- Adjusted server list order to sort by recently played
- Added missing/inaccurate Loca for several Recurring Rewards tasks
++Bugfixes++
- Fixed Phalanx duplicating shown information about flying fleets when switching tabs while the panel is still open
- Fixed popups for impossible colonization missions mentioning planet relocations instead
- Fixed Lifeform Discovery button showing an "unknown" hint after already having sent out a mission
- Fixed polish flag being upside down (cosplaying indonesian flag)
- Fixed promotion indicator background showing without promotions
- Fixed missing share option for Lifeform Discovery missions
- Fixed officers page not resetting properly on a redirect when opened previously
- Shop panel now closes instantly after buying an Avatar, preventing the possibility of accidentally buying it multiple times
8.16.3 16 Jul
++Bugfixes++
- Fixed broken Recurring Rewards event indicator
8.15.9 2 Jul
++Features++
- Added outlaw warning when sending espionage mission from within reports
++Bugfixes++
- Fixed broken input fields on the alliance page for create and search
- Fixed broken input field for small cargos during cargo selection on fleet dispatch
- Fixed input field for password recovery code to not add decimal seperators
- Fixed IPI description for some missions that were too long for the text box
- Fixed misplaced introduction text for class selection & IPI
- Updated inaccurate russian loca for deployment missions
- Added missing characters for chinese language
8.15.8 25 Jun
++Features++
- Adjusted most number displays in the app to show numbers with separators (e.g. 100000 > 100.000/100,000)
- Added a setting that shows some numbers abbreviated, for now only in the IPI (e.g. 5500 > 5.5k)
- Added Battery-/ and Connection-Icons in the top-bar to display these factors at all times
- Adjusted the scrap merchants behaviour, to no longer automatically delete ship numbers when they couldn't be scrapped due to missing storage space
++Bugfixes++
- Addressed issues with loading research levels upon planet loading that would sometimes cause research to not be in effect
- Fixed an issue that caused the "Buy"-Button in the Import/Export merchant to change states inconsistently
- Fixed an issue that could cause an error to appear when entering the IPI with some rewards already claimed
- Fixed some remaining inconsistencies with the relocation timer on the planet carousel and in the galaxy
- Fixed the resource merchants particle effects upon buying resources being broken
8.14.8 11 Jun
++Features++
- Added fleet movement icons to slot 16 for debris missions and expeditions
- Adjusted debris fields to disappear after mining them, without a reload being needed
- Adjusted the Planet/Moon carousel to switch from Planet to Planet and from Moon to Moon
- Added the Dark Matter amount needed to start a build order with DM whenever resources are missing
++Bugfixes++
- Fixed the report deletion icon being flipped on its head
- Fixed an error that sometimes occurred when switching to your moon via the galaxy
- Fixed an error that sometimes occurred when changing systems and simultaneously sending expeditions from the galaxy
- Fixed the player- and alliance-class selection pages having overlapping elements
- Fixed an issue where an owned consumable item showed amount "0" on its inventory details page
8.13.2 1 Jun
++Features++
- Added a filter to hide "noobs" in the galaxy
- Adjusted Lifeform expos to also be possible on slots with players in vacation mode
++Bugfixes++
- Fixed an issues that would sometimes produce an error when switching planets
- Addressed some possible causes for disconnects and service errors
- Fixed an error that would sometimes occur when switching between tiers in the Lifeform tech menus
- Fixed the player (attacker/defender) names sometimes missing in combat reports
- Fixed the Import/Export merchant incorrectly deducting resources with a moon selected as the source
- Fixed chat messages sometimes flickering when dragging them up and down
8.12.2 21 May
++Bugfixes++
- Fixed the Import/Export merchant not loading in the app
8.11.2 5 May
++Features++
- Readjusted the debris field icon in fleet target selection to match the 2D-design of the planet and moon icons again
++Bugfixes++
- Fixed an issue that caused the planet relocation display to clip outside the galaxy slots
- Fixed some issues with the price of changing resources or getting a new exchange rate in the resource merchant if the discount event is active
- Fixed an issue causing service errors when having a player on the ignore list whose account was thereafter deleted/removed
8.11.1 29 Apr
++Features++
- Added the ability to select specific increments in which to in-/decrease resource amounts when selecting fleet cargo
- Adjusted wreck field icon to visually differ more clearly from the debris field icon
- Added a new stat into the resource detail modals for "possible production", that is also shown when the storage is currently full
++Bugfixes++
- Fixed the inactivity indicator (i or I) not being shown for every inactive player in the galaxy
- Fixed some display issues with galaxy slots that have abandoned planets
- Fixed the main screen planet graphic clipping into the header when opening the keyboard in the chat
- Fixed fleet cargo resource amounts displaying the first number entered each session, regardless of it being possible
- Fixed construction fields in all categories being greyed out when selecting them, regardless of actual buildability
- Fixed unused DM-prices for non-buyable items being shown in their inventory details page
8.10.9 16 Apr
++Features++
- Adjusted the galaxy layout to have room for future updates but returning to a slimmer design with slots being less tall again
- Moved debris fields into the planet context menu of the slot they are on
- Added a debris field icon attached to the planet in the galaxy if one is present within its context menu
- Realigned the galaxy elements to the left side of the slots and moved the slot number to the top-left
- Adjusted the color of alliance tags in the galaxy to be blue for your own alliance and white for all others to avoid confusion with different colors meanings
8.9.3 13 Mar
++Features++
- Added an indicator showing active attack and espionage missions to spied on planets and moons on their espionage reports
- Adjusted the Expedition-Button in slot 16 to redirect to a fleet config with slot 16 of the current system already selected when no admiral is active
++Bugfixes++
- Fixed an issue that would sometimes throw an error when quickly flipping through high score pages
- Fixed the feedback modal deleting inputs after closing the keyboard on some devices
- Fixed an issue where the "build"-button would cover parts of the building requirements
- Fixed the banner showing a discovered Lifeform missing from the Lifeform Expedition reports
- Fixed some issues that could cause the app to freeze in a planet switch when in active construction
- Fixed the ACS hold-time not being correctly calculated with 32h of hold time selected
- Fixed an issue where the wreckfield button was still visible after collecting or having the wreck burn up
8.8.1 26 Feb
++Features++
- Adjusted which rewards tab is first opened for the recurring rewards event
++Bugfixes++
- Fixed text overflow for planet coordinates in planet view and destinations in fleet view
- Fixed notification categories copying tabs into the "communication" section
- Fixed the build button covering parts of upgrade requirements on smaller devices
- Fixed the animation on purchased DM not being played correctly
- Fixed the honor rank sometimes being randomly displayed next to wrong players in the galaxy
- Fixed the view breaking when switching between reports
- Fixed outlaws not being phalanx-able in some cases
- Fixed some input fields showing a 0 instead of a 1
8.7.2 13 Feb
++Features++
- Optimized and adjusted some things about the chat feature to achieve better performance
- Enhanced the way timed items are shown as event rewards to show their exact expiration time
- Adjusted the amount of space event notifications have to prevent cut-offs of their text
- Added the amount of active fleets for each planet to the planet view and in the message displayed on screen after sending
++Bugfixes++
- Fixed an issue that would sometimes cause inconsistencies when performing an action while switching planets
- Fixed fleets that had arrived at their expedition target still having the "recall"-button shown
- Fixed the "Armor Technology" research image being vertically flipped
- Fixed the possible planet amount display not immediately updating after upgrading "Astrophysics" research
- Fixed timed items in players inventories quickly showing a DM price instead of the time remaining on them when entering the menu
- Fixed the fleet info menu on active fleets being in the wrong language in some instances
- Fixed the amount of missiles in the silo not immediately updating after destroying them
- Fixed the wreckfield icon being shown next to the planet but no wreckfield being present anymore
- Fixed the notification indicators not correctly updating after reading new messages
- Fixed the "last played" server not correctly displaying when switching game accounts
- Fixed an issue that sometimes caused an error when an event was ending
- Fixed some building requirements showing the levels of the main planet, instead of the currently selected colony
8.6.2 5 Feb
++Features++
- Adjusted the fleet return messages to visually display the carried resources, similar to web
- Added banners to event messages on the app
- Adjusted some of the colors in tech trees to more accurately represent their meaning
++Bugfixes++
- Fixed researches not having a cancelation button
- Fixed several cases of the wrong mission type icon being shown
- Fixed a warning that would claim an item cannot be found
- Fixed some lines in tech tree headers overflowing in unfitting places
- Fixed transport messages not being automatically marked as read when category was opened
- Fixed an error that would sometimes cause a notifications category to not be shown
- Fixed the confirmation button in the "Abandon Planet" screen being partially hidden
- Fixed the current build order icon being blank but still taking up space when in the corresponding menu
- Fixed an error that was tied to the blur effect when opening other users profiles through the high score
- Fixed an error that would cause a modal for purchasing the commander to appear when trying to start two ship-building orders of the same type
8.5.7 22 Jan
++Bugfixes++
- Fixed the Fleet and Defense amounts in the espionage report preview always showing the same amount
8.4.8 12/12/2025
++Bugfixes++
- Fixed the Fleet and Defense amounts in the espionage report preview always showing the same amount
8.4.6 11/12/2025
++Features++
- Adjusted the galaxy layout, reverted empty slots to their original height and reduced occupied slots height as much as possible
++Bugfixes++
- Fixed an issue where updating some fleet template configurations would throw an error
- Fixed parts of the cargo display for active fleets being outside of the visible area when opened
- Fixed some issues that caused messages to not be marked as read, not be deletable or show new messages when none where there
- Fixed the images for Lifeform research missing in espionage reports
- Fixed an issue where the icons of active fleets for colonisation and expedition were swapped
- Fixed rocket attacks being counted towards regular fleet slots visually
8.4.5 10/12/2025
++Features++
- Added the amount of active friendly and hostile fleets to the fleet info bar below the resource display
- Adjusted planet abandonment to be less misleading, now redirecting back to the main overview
- Adjusted resource amounts to be displayed without abbreviations in the extended view (when pressing a resource for more details)
- Adjusted the Lifeform technology resets to only display the paid option whenever the free reset is on cooldown
- Adjusted the high score categories to be sorted in two columns, instead of three
- Adjusted the size of Lifeform technology names to prevent small, hard-to-read text
- Adjusted espionage reports to no longer include food in the total "Resources" value
- Removed some redundant arrow elements from the tech view of all buildings and technologies
++Bugfixes++
- Fixed an issue that caused the "deserted planet" text in the galaxy to be misplaced
- Fixed an issue that sometimes caused an error when using fleet-related widgets
- Fixed the recipient list when sharing reports not being scrollable
- Fixed the mission hints for the IPI being disabled after entering the required section once
- Fixed a possible overlap between the mission target text and the target planet icon
- Fixed some text overlap in the menu for downgrading a building
- Fixed an issue that caused the top-half of the screen to remain on a previously viewed building when switching to the Lifeform technology tab
- Fixed the import/export merchants items always showing the same rarity border before taking the offer
- Fixed the loading screen shown on app start not being translated into the apps set language
8.4.3 02/12/2025
++Bugfixes++
Added the seconds counter back to the ingame clock
Fixed an issue with the app that occured when button mashing during fleet dispatch
Fixed an issue with the app that occured during the screen shake effect
8.3.18 20/11/2025
++Features++
- Updated the minimum OS version required for some devices
- Improved the handling of UI scaling on flip devices
++Bugfixes++
- Fixed the Buddy-Page not updating correctly without a forced reload
- Fixed the automatic load order of resources no longer taking Deuterium as a first priority, visual order stays as M > C > D
- Fixed the attack warning in the header reappearing after being manually deactivated
- Fixed some alliance logos not being saveable or causing freezes
- Fixed an error occurring in the Lifeform tech-tree selection
- Fixed some input fields jumping on camera shake effects tied to them
- Fixed some minor overlaps in UI elements (high score, player profile, resource merchant)
- Fixed several drop-downs being vertically stretched
- Fixed an error that occurred while adding or removing widgets in the widget menu
- Fixed the "Owned amount"-bubble on items also being shown as an empty bubble on unowned items in the shop
8.3.17 12/11/2025
++Features++
- Added monochrome icon version for some operating systems
++Bugfixes++
- Fixed an issue that caused the App to check the storage capacity, even if the event is active
- Fixed an issue that the merchant production not updating when increasing
- Fixed an issue that made the actual storage and the max. storage glitch if the resources exceeded the storage limit
- Fixed an issue when sending expeditions during galaxy switch
8.3.14 29/10/2025
Fixed an issue that could cause the Lifeform Techtree to stop working correctly in certain situations
Technologies that don't use stats will no longer display them
Various bug fixes and improvements in the background
more Version 8.17.6 1 day ago
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