If you've come for a Monster Hunter experience, you'll be very disappointed. There are only 6 weapons, and the balancing of them is incredibly weak, made worse by atrocious hitboxes. Every fight is a DPS check, so you're pretty much funnelled into a certain style of play. Oh, and the game is prone to slowdowns, but the clock will still countdown in real seconds, which will drastically hinder your rewards. Oh yeah, the rewards are the worst kind of RNG, you're more likely to get better rewards for A rank hunt times, but not always. A rank a 3 or 4 star hunt? Level 1 crafting materials. You can't craft potions to stay in the game either. That's a store purchase. Not zenny, dollars and cents. And it's not cheap either. Your palico will collect non-landmark resources as you pass, this is good. But it's paintballs (3 per day) are random with no way to narrow down what gets tagged. You wanna fight a 6 or 7 star monster? Nah mate, 1 star Great Jagras, get rekt son. I've tried to like this game, but Niantic have somehow launched a worse product than Pokémon Go was at launch, and this does not have the same player base/server issues Go did. This is a soulless, soulsucking insult to the Monster Hunter name, and is clearly a weak cash grab carting off the success of World, Iceborne, Rise and Subreak. Wouldn't wish this on anyone.