Fruit Playground
Build, destroy, and explore!
Free · Designed for iPad. Not verified for macOS.
A physics-based sandbox where creativity knows no bounds. Create epic battles, craft advanced technological structures, manage evolved fruits in unique scenarios, build mechanisms, vehicles, and structures, or simply have fun with ragdolls and various objects. Perfect for constructing, experimenting, or just relaxing in your own way
more I absolutely love the game I truly do but I keep running into certain problems and issues like for instance the game keeps crashing every now and again even if I haven’t even put anything down,certain mods keep glitching then crashes also whenever I want to make my own fruit/character I have to use pictures instead of being able to just use a paint mechanic to do it better,next comes to the melee weapons I’d love to make my own melee weapon that isn’t a gun so please add a melee weapon maker and let us paint/create our own textures without having to use our pictures. Now for the positives overall the game is fun,entertaining and I love how every time you do something it never gets boring
I absolutely love the game I truly do but I keep running into certain problems and issues like for instance the game keeps crashing every now and again even if I haven’t even put anything down,certain mods keep glitching then crashes also whenever I want to make my own fruit/character I have to use pictures instead of being able to just use a paint mechanic to do it better,next comes to the melee weapons I’d love to make my own melee weapon that isn’t a gun so please add a melee weapon maker and let us paint/create our own textures without having to use our pictures. Now for the positives overall the game is fun,entertaining and I love how every time you do something it never gets boring
First off the character physics is definitely better along with character customisability but the game needs more building objects oh and also some of the important features like hiding or showing the ropes are in the menu which I think is kind of annoying so maybe in future updates you could move some buttons to the side of the screen
First off the character physics is definitely better along with character customisability but the game needs more building objects oh and also some of the important features like hiding or showing the ropes are in the menu which I think is kind of annoying so maybe in future updates you could move some buttons to the side of the screen
I love your game there is a couple of stuff though First - Blood trails as in when you stab a player while he’s Standing up it should have a bit of blood spray across The wall Mods that actually have coded stuff in not just Wearing guns and other stuff Knifes that actually stab when you put them on a piston Or wall and then throw a dummy at it . It should stab And also a credits button that takes the people that made the Game I think it’s important for players to know who made the GameAnd also please make multiplayer
I love your game there is a couple of stuff though First - Blood trails as in when you stab a player while he’s Standing up it should have a bit of blood spray across The wall Mods that actually have coded stuff in not just Wearing guns and other stuff Knifes that actually stab when you put them on a piston Or wall and then throw a dummy at it . It should stab And also a credits button that takes the people that made the Game I think it’s important for players to know who made the GameAnd also please make multiplayer
With Fruit Playground i deeply enjoy playing but one problem crosses with it, the updatesThere isn’t many updates for fruit playground, unlike other games take a week or a few days this would probably have winter update until summerBut overall an amazing game
With Fruit Playground i deeply enjoy playing but one problem crosses with it, the updatesThere isn’t many updates for fruit playground, unlike other games take a week or a few days this would probably have winter update until summerBut overall an amazing game
Added:
- New Weapon: Railgun
- New Melee: Grabber
- New Cloth: Camo Cap, Camo Jacket, Camo Pants
- New Logic Items: Randomizer Cell, Angle Module
- ACES Color Grading in Video Settings
- Disabling collision between two different items picked by Fruit.
- Ability to change the bind button layout by dragging
- Ability to open an author’s full list of workshop creations by tapping their nickname.
- Workshop Search Filters:
- By keyword
- By author
- Mod Editor:
- "Health" parameter in the "Properties" tab for fruits
- "Juice Amount" parameter for fruits
- Map Editor Elements:
- Destructible Terrain
Changed:
- Modded clothes using the same template can now be worn together
- The game no longer breaks completely when spawning a corrupted save
Fixed:
- Bug where some Workshop works were not clickable.
- Bug where certain items would lag during slow motion.
- Bug where world clearing with flip enabled led to unexpected results.
- Bug where you couldn't change the grab position in the Melee Editor.
0.3.8 14 Jul
Update 0.3.7:
Added:
- New Map: Destructible Terrain
- New Weapon: Grenade Launcher
- New Cloth: Parachute
- New Prop: Rock Wall, Rock Block, Rock Brick
- New Energetic: Hover Block
- Fruits Dynamic Reactions for:
- Falling, Low HP, Big Juice Loss, Drowning
- Bullet ricochet
- Syringes can be destroyed and the effect will spread
- Statistic of Destroyed Robots
- Warning timer before the start of advertisement
Changed:
- The character limit for Number Cell increased
- Updated Living Control UI
- Removed extended grab zone from Metal & Wooden Plank
- Reworked bone's breaking system
Fixed:
- Bug when the taken weapon ignored fruit
- Bug when some mods didn't work without restarting the game.
- Bug when changing Light Intensity on the Forest Map didn't work
- Bug where a layer of clothing was ignored when putting on an item
- Bug where a flipped fruit with animation would break bones after stopping animation
- Bug where the changed weight was not saved in contraptions
0.3.7.1 Fix:
- Fixed clothes layer bug
- Fixed Destructible Terrain ground
0.3.7.2
- Fixed additional cloth bugs
- Changed advertisement notification
0.3.7.2 9 Jun
Update 0.3.7:
Added:
- New Map: Destructible Terrain
- New Weapon: Grenade Launcher
- New Cloth: Parachute
- New Prop: Rock Wall, Rock Block, Rock Brick
- New Energetic: Hover Block
- Fruits Dynamic Reactions for:
- Falling, Low HP, Big Juice Loss, Drowning
- Bullet ricochet
- Syringes can be destroyed and the effect will spread
- Statistic of Destroyed Robots
- Warning timer before the start of advertisement
Changed:
- The character limit for Number Cell increased
- Updated Living Control UI
- Removed extended grab zone from Metal & Wooden Plank
- Reworked bone's breaking system
Fixed:
- Bug when the taken weapon ignored fruit
- Bug when some mods didn't work without restarting the game.
- Bug when changing Light Intensity on the Forest Map didn't work
- Bug where a layer of clothing was ignored when putting on an item
- Bug where a flipped fruit with animation would break bones after stopping animation
- Bug where the changed weight was not saved in contraptions
0.3.7.1 Fix:
- Fixed clothes layer bug
- Fixed Destructible Terrain ground
0.3.7.1 7 Jun
Update 0.3.7:
Added:
- New Map: Destructible Terrain
- New Weapon: Grenade Launcher
- New Cloth: Parachute
- New Prop: Rock Wall, Rock Block, Rock Brick
- New Energetic: Hover Block
- Fruits Dynamic Reactions for:
- Falling, Low HP, Big Juice Loss, Drowning
- Bullet ricochet
- Syringes can be destroyed and the effect will spread
- Statistic of Destroyed Robots
- Warning timer before the start of advertisement
Changed:
- The character limit for Number Cell increased
- Updated Living Control UI
- Removed extended grab zone from Metal & Wooden Plank
- Reworked bone's breaking system
Fixed:
- Bug when the taken weapon ignored fruit
- Bug when some mods didn't work without restarting the game.
- Bug when changing Light Intensity on the Forest Map didn't work
- Bug where a layer of clothing was ignored when putting on an item
- Bug where a flipped fruit with animation would break bones after stopping animation
- Bug where the changed weight was not saved in contraptions
0.3.7 7 Jun
Added:
- Melee Editor!
- New Entity: Robot.
- New Tool: Phase Tool. Disables Collision Between Connected Items.
- New Mechanism: Push Detector, Magnet
- Context Menu Options:
- Set Weight
- Set Angle
- Mod Editor Properties Tab:
- Weight
- Gravity
- Enable Part. You can disable individual parts of modular objects
- Mod Editor Main Settings:
- Hide From Spawn Menu.
E.G. if you're using a mod only to create a save, you don't need to show it separately. This can be done by editing.
- Weapon Editor Improvements:
- Damage Setting
- Penetration Setting
- Workshop button on the game interface
Changed:
- The mod download summary is no longer displayed if you don't have any mods installed.
- Sharing a mod or save now creates a square preview to comply with workshop rules.
- Workshop server response time has been significantly reduced
Fixed:
- Bug when installed or created mods required a restart to appear in the game.
- Bug when some installed mods failed to load.
- Bug when clothing would clone after destruction with the "Improved Gore" mode enabled.
- Bug when saves deleted during the search were not deleted.
- Bug when bones broke during healing (possibly)
- Bug when Gas ammo doesn’t show the gas effect when shooting
0.3.6.1:
Fixed:
- bug where the interactive button was covered by the workshop button
- bug where the close inspection button was covered by another button
- bug where the robot's clothing increased when spawning a save
- bug where modded items connected the Phase Tool continued to have collision after a save spawned
0.3.6.1 17 Apr
Added:
- Melee Editor!
- New Entity: Robot.
- New Tool: Phase Tool. Disables Collision Between Connected Items.
- New Mechanism: Push Detector, Magnet
- Context Menu Options:
- Set Weight
- Set Angle
- Mod Editor Properties Tab:
- Weight
- Gravity
- Enable Part. You can disable individual parts of modular objects
- Mod Editor Main Settings:
- Hide From Spawn Menu.
E.G. if you're using a mod only to create a save, you don't need to show it separately. This can be done by editing.
- Weapon Editor Improvements:
- Damage Setting
- Penetration Setting
- Workshop button on the game interface
Changed:
- The mod download summary is no longer displayed if you don't have any mods installed.
- Sharing a mod or save now creates a square preview to comply with workshop rules.
- Workshop server response time has been significantly reduced
Fixed:
- Bug when installed or created mods required a restart to appear in the game.
- Bug when some installed mods failed to load.
- Bug when clothing would clone after destruction with the "Improved Gore" mode enabled.
- Bug when saves deleted during the search were not deleted.
- Bug when bones broke during healing (possibly)
- Bug when Gas ammo doesn’t show the gas effect when shooting
0.3.6 16 Apr
Fool Day Update!
Added:
- New Weapon: Curved Revolver
- New Cloth: Clown Wig, Clown Nose
- Improved Gore! Experimental feature. Can be enabled in the settings.
May reduce performance.
Changed:
- Mods and Contraptions are now preloaded in the background while in the Menu
- Mod loading has been slightly optimized.
- Improved map load performance.
- Collision disappears for the Fruit's cloth and weapons, if the "Disable collision on Death" option is enabled.
Fixed:
- Bug when the Laser Sight on the flipped gun would not reach its target
0.3.5 31 Mar
0.3.4:
Added:
- New Map: Moon
- New Cloth: Space Suit #2, Space Helmet #2
- New Energetic: Metal Sensor
- New Pyrotechnic: Detonator C4, Impulse Grenade
- New Medicine: Heal Spray
- New Logic Gate Types: NOR, NAND, XNOR, XOR
- New General Setting: "Fruits Disable Collision After Death"
- FPG Workshop:
- Featuring System: Developer-selected best works are now highlighted.
- Simplified pagination for improved usability.
Changed:
- Laser Sight no longer passes through targets
- Increased Machine Gun's And Assault Rifle's Fire Rate
- Reduced Game Size
Fixed:
- Bug when mod packs couldn't be installed through the editor.
- Bug when Bottom items in custom categories were hidden by the interface.
- Bug when Empty spaces would appear between some mods in the spawn menu.
- Bug when Fruits remained immune to sharp objects after removing medieval armor
0.3.4.1:
Fixed multiple issues with modded clothing and saves
Fixed an issue where tracking permission might not appear.
0.3.4.1 11 Mar
Added:
- New Map: Moon
- New Cloth: Space Suit #2, Space Helmet #2
- New Energetic: Metal Sensor
- New Pyrotechnic: Detonator C4, Impulse Grenade
- New Medicine: Heal Spray
- New Logic Gate Types: NOR, NAND, XNOR, XOR
- New General Setting: "Fruits Disable Collision After Death"
- FPG Workshop:
- Featuring System: Developer-selected best works are now highlighted.
- Simplified pagination for improved usability.
Changed:
- Laser Sight no longer passes through targets
- Increased Machine Gun's And Assault Rifle's Fire Rate
- Reduced Game Size
Fixed:
- Bug when mod packs couldn't be installed through the editor.
- Bug when Bottom items in custom categories were hidden by the interface.
- Bug when Empty spaces would appear between some mods in the spawn menu.
- Bug when Fruits remained immune to sharp objects after removing medieval armor.
0.3.4 3 Mar
Added:
- Fruit Juice now remains on the sharp blades.
- New Cloth: Medieval Helmet, Medieval Armor, Medieval Boots
- New Melee: Big Sword, Spiked Mace, Battle Hammer, Spear #2, Flail, Wooden Shield, Iron Shield
- Mod Editor Improvements:
- Ability to create Custom Categories
- Map Editor Improvements:
- Building Mode. Build stuff right inside the Editor!
- Removed interfering Lines when moving Map Elements
- Forest & Winter Elements Templates and more!
Changed:
- Significantly increased weapon's firing range
- Increased Sensors' max. range
- Improved Sparks Visual Effect
- Increased Mod's Loading Speed
Fixed:
- Broken Mods Loading
- Phantom Fruit preview when editing mod
- Some bugs related to cloth editor
0.3.3 14 Jan
Added:
- New Boss: Moonie
- New Weapon: Firework Launcher
- New Mechanics: Photo Camera
- New Pyrotechnics: Firework Box, Explosive Gift
- New Mod Editor Template:
- Colorable Beanie
- Cloth Mod Editor Improvements:
- Preview of clothing on fruit
- Changing clothing position on fruit
Changed:
- Enlarged glass grip area disappears after scaling.
0.3.2 19/12/2025
0.3.1
Added:
- Fruit's Bleeding System
- New Pyrotechnics: FPV Drone, Warthog Airstrike, Bomb Airstrike, Lightning Strike, Signal Flare
- New Medicine: Tourniquet, Juice Syringe
- New Tool: Bandage
- New Cloth: Colorable Hat, Colorable Beanie, Shades #1, #2
- New Melee: Arrow
Changed:
- Increased Pistol & Machine Guns damage
- Liquid Pipe now transferring juice instead of health
- Linked to screen buttons now start from first page after spawning
- Slightly optimized bleeding visual effects
Fixed:
- Chainsaw effect when touching Drone
- Bug when armor vests displayed under the colored shirts
- Bug when the umbrella duplicated using the slice tool
- Bug when Pineapple skin regenerated wrong
- Butcher Mask Description
- Bug where it was possible to rotate a frozen object
0.3.1.1
- Bug when Fruits from old saves would lose all their juice when spawned.
- Bug when the Fruit's clothing fell off after unfreezing
0.3.1.2
- Fixed remaining rare cases of fruits losing all their juice from old saves.
- Fixed an issue where fruit clothing would not save.
0.3.1.2 01/12/2025
0.3.1
Added:
- Fruit's Bleeding System
- New Pyrotechnics: FPV Drone, Warthog Airstrike, Bomb Airstrike, Lightning Strike, Signal Flare
- New Medicine: Tourniquet, Juice Syringe
- New Tool: Bandage
- New Cloth: Colorable Hat, Colorable Beanie, Shades #1, #2
- New Melee: Arrow
Changed:
- Increased Pistol & Machine Guns damage
- Liquid Pipe now transferring juice instead of health
- Linked to screen buttons now start from first page after spawning
- Slightly optimized bleeding visual effects
Fixed:
- Chainsaw effect when touching Drone
- Bug when armor vests displayed under the colored shirts
- Bug when the umbrella duplicated using the slice tool
- Bug when Pineapple skin regenerated wrong
- Butcher Mask Description
- Bug where it was possible to rotate a frozen object
0.3.1.1
- Bug when Fruits from old saves would lose all their juice when spawned.
- Bug when the Fruit's clothing fell off after unfreezing
0.3.1.1 26/11/2025
Added:
- Fruit's Bleeding System
- New Pyrotechnics: FPV Drone, Warthog Airstrike, Bomb Airstrike, Lightning Strike, Signal Flare
- New Medicine: Tourniquet, Juice Syringe
- New Tool: Bandage
- New Cloth: Colorable Hat, Colorable Beanie, Shades #1, #2
- New Melee: Arrow
Changed:
- Increased Pistol & Machine Guns damage
- Liquid Pipe now transferring juice instead of health
- Linked to screen buttons now start from first page after spawning
- Slightly optimized bleeding visual effects
Fixed:
- Chainsaw effect when touching Drone
- Bug when armor vests displayed under the colored shirts
- Bug when the umbrella duplicated using the slice tool
- Bug when Pineapple skin regenerated wrong
- Butcher Mask Description
- Bug where it was possible to rotate a frozen object
0.3.1 24/11/2025
Added:
- New Map: Spooky Forest
- NEW BOSS: The Soul Reaper
- New Cloth: Butcher Mask, Jacket, Pants, Apron.
Bloodylover Hair, Jacket, Pants, Boots.
Wizard Hat, Jacket, Pants, Boots.
- New Weapon: Crossbow
- New Prop: Umbrella, Case
- New Melee: Curved Knife, Barbed Bat
- Statistic of Destroyed Pineapples
Fixed:
- Some Minor Bugs
0.3.0 27/10/2025
Added:
- New Tool: Slice
- New Fruit: Pineapple
- New Weapon Attachment: Silencer
- New Props: Wooden Wall, Wooden Fence, Pineapple
- New Cloth: Pumpkin Hat
- New Logic Blocks: Multiply, Divide
- New Smoke Hit Effects
Changed:
- Your contraption will no longer twitch and break when saving
- Chainsaw effect on the Note Block
Fixed:
- Bug where re-editing most mods in the editor would cause the game to break and prevent you from doing anything
- Bug where some detached parts of Robe would reattach after a save
- Bug where fruit bones would break during autosaving, and other similar issues
- Bug where some timers from a save would activate after spawn (only applies to new saves)
- Bug where unexpected cloth got into your buildings
- Bug where when you moved your save, some cloth would appear nearby
- Bug where the game would throw an error when spawning some saves
- Claw Hammer Collision
0.2.9 09/10/2025
Changed:
- The gyroscope's rotation angle is now also affected by the side it's flipped
Fixed:
- Bug where any weapon would shoot through map floors and walls
- Bug where modded weapons based on the sniper rifle did not work
- Bug where saves with the "Open Mouth" emote would break upon spawning
- Bug where modded Grape-based fruits couldn't pick up anything
- Broken Timed Bomb Description
0.2.8.1 19/09/2025
0.2.8
Added:
- Clothing tearing on bullet or shrapnel impact
- New Feature: Logic System!
New Mechanical Items: Note Block, Altimeter, Speedometer, Comparator, Logic Gate, Number Cell, Plus Block, Minus Block, Lerp Block, Gyroscope, Distance Meter, One-Time Button
Logic System's support for Servo, Signal Sources (Button, Sensor, Timer, etc.)
- New Prop: Watertight Box
- New Cloth: Bomb Suit, Bomb Helmet, Protection Boots
- New Pyrotechnics: Air Bomb
- New Fruit's Emote: Open Mouth, Tired
- New Weather Type: Rain! Can be toggled in the Environment ettings
- Grape & Sniper Rifle templates for Mod Editor
- Frame around items in spawn menu
Changed:
- Improved Fruit's wound system for a better performance
- The wire disconnect points are now much smaller to make it easier
- Fruits in protective gear now easier to drag
- Repeater & Timer beep sound now can be turned off
Fixed:
- Bug causing button binding feature to disappear
- Fixed some false detections of laser sensors
- Bug when servo keeps oscillating when stopped
- Bug when knee pads and other things restricted two limbs together
- Rare bug when the player's camera stopped moving
- Bug when wires could be deleted through the UI
- Spark fuse description
- Bug when rocket launchers in the hands of fruit exploded when fired
- Bug when decals on mod clothes were drawn wrong
- Bug when the machine gun of the new tank was saved wrong
0.2.8 26/08/2025
Version 0.2.7
Added:
- New Tank
- New Prop: Clock, Lamp, Lava Lamp, Wooden Triangle, Wooden Corner
- New Tool: LED Strip
- New Melee: Baseball bat
- New Ammo: Random Ammo
- New Environment settings: Light intensity. You can change the lighting of the map
- New glow effect for lightbulb
- Camera close-up on wire connections & Indication of the target item
- New Revolver Sound
- Smooth Mod Loading on Map Entry
- reduces crashes on some devices when entering a map (can be disabled in settings)
- Button on the main interface to open the "Enviroment" settings
Changed:
- Weapon collision no longer turns on immediately after a Fruit dies or a weapon dropped
- Selecting items can no longer be started while using wires
- Motorized Wheel now can be destroyed
- Old cars are moved down the spawn list and marked
- Increased max rotation angle of the fruit arm
- Now you can deal damage with fruit fists
Fixed:
- Wrong Gas Ammo title in the context menu
- Wrong Chainsaw effects when interacting with drone & brick
- Wrong loading of maps icon in workshop file manager
- Incorrect resizing of clothes on Fruits
- Duplicating mods when editing packs downloaded from the workshop
- Weapons stuck in saved Fruit clothes for a moment
- Bug when projectiles sometimes exploded before leaving the barrel
- Few bugs when some saves caused an error when spawning
- Bug when some parts of clothing were duplicated in saves
- Bug when saves with some mod clothes spawned "in the sky"
- Bug causing oversized grab areas for mod characters with big textures (e.g. long hair). Now works correctly with custom polygon colliders
- Bug when a broken drone spawns repaired in saves
- Bug when mod characters had the wrong wound effect
- Bug when some items remained green during autosave
0.2.7.1
- Fixed a bug where both tanks would lose their wheels and tracks when clearing the world
- Fixed a bug where a new tank would spawn when copying an old tank
- Fixed incorrect display of decals near tank gun
- The fists punches were weakened a little
0.2.7 07/07/2025
Added:
- Autosave system. Can be flexibly configured in the settings
- New Transport: Drone! Can be controlled
- New Props: Cone, Road Barrier, Bucket, Metal Square, Metal Corner, Metal Triangle, Metal Ramp, Metal Beam #2, Bush
- New Ammo Type: Gas Ammo
- New Mechanism: Timer
- Cloth Editor
- New Projectile System. Missiles and shells no longer clip items
- New damage effects when a Fruit hit
- New Brick Textures
- Each tool now has a description
Changed:
- Bullet tracers are now pointed at the end instead of square
- Explosions from shells now spread destruction across buildings much better
- Fire particles have been softened
- Mortar Mine penetration increased
- Fruits are now easier to drag
- Music player no longer explodes
- Fruit bones are now harder to break
Fixed:
- Bug when the fruit cloth moved a little and body parts were visible
- Bug when a completely burnt object in lava remained invisible instead of being deleted
- Bug when fruits would fly around if there was too much cloth
- Bug when some deleted clothing parts could end up in the save and significantly increase the file size
- Bug when some settings in the editor didn't match the object being edited
- Some editor bugs
0.2.6.1:
- Fixed an issue where some clothes would hang in the air after a save spawn
- Fixed an issue where extra clothes would appear after a save
- Fixed an issue where it was impossible to edit mods with clothes
The clothing system should now work better overall.
0.2.6.1 14/05/2025
0.2.6:
Added:
- Autosave system. Can be flexibly configured in the settings
- New Transport: Drone! Can be controlled
- New Props: Cone, Road Barrier, Bucket, Metal Square, Metal Corner, Metal Triangle, Metal Ramp, Metal Beam #2, Bush
- New Ammo Type: Gas Ammo
- New Mechanism: Timer
- Cloth Editor
- New Projectile System. Missiles and shells no longer clip items
- New damage effects when a Fruit
- New Brick Textures
- Each tool now has a description
Changed:
- Bullet tracers are now pointed at the end instead of square
- Explosions from shells now spread destruction across buildings much better
- Fire particles have been softened
- Mortar Mine penetration increased
- Fruits are now easier to drag
- Music player no longer explodes
- Fruit bones are now harder to break
Fixed:
- Bug when the fruit cloth moved a little and body parts were visible
- Bug when a completely burnt object in lava remained invisible instead of being deleted
- Bug when fruits would fly around if there was too much cloth
- Bug when some deleted clothing parts could end up in the save and significantly increase the file size
- Bug when some settings in the editor didn't match the object being edited
- Some editor bugs
0.2.6 13/05/2025
Added:
- New Map: Lava!
- New Car: Truck
- New Prop: Radio
- New Melee: Chainsaw
- New Energetic: Wing
- New Cloth: Dark Beard, Plaid Shirt, Jeans
- New Tool: Unlimited Activation Wire
- Workshop:
- New default sorting: "Weekly Popular" – now you're more likely to see the latest works!
- Sorting changes now apply instantly instead of only on new page
- Mod Editor:
- Ability to set layer
- New system for detecting mods in saves (works with new mods)
Changed:
- Adjusted numbers alignment in the game font
- Metal Plank's bigger grab zones now automatically removed after resizing the item, so you won't accidentally grab unwanted plank
- Workshop download numbers are now formatted with a comma
Fixed:
- Bug when the test mode in the editor broke when there were custom colliders
- Bug when custom colliders were not applied to some mods
- Bug when bullets didn't penetrate the water vest
- Bug when piston from the save was not fixed and dropped out
- Bug when editing the mod, custom colliders were not loading correctly
- Bug when some old mods from the workshop didn't work in saves
0.2.5.1:
- Fixed a bug where the flipped chainsaw saw wouldn't stab the fruit
- Fixed issues with saves that using new wires
- Most pyrotechnics now detonate when they hit lava
- Fruit skin damaged by lava can be regenerated with a regeneration syringe
- Fixed Grapefruit texture
0.2.5.2:
- Fixed an issue with mods not working in saves
- Fixed an issue with a valve being removed on the Lava map after clearing the world
- Fixed an issue when melee wouldn't stab the fruit when flipped
0.2.5.5:
Added:
- Added support for App Tracking Transparency (ATT) on iOS and GDPR consent using Google's UMP
- Automatic optimization of custom maps. The file sizes of new maps will be on average 80-95% smaller than before
- Displaying the current filter of works in the workshop
- Workshop version mismatch warning
- Lava to the Map Editor elements section
Changed:
- Buildings saved with Display Wires off in Environment will now have wires disabled by default, regardless of the Environment setting
- Unlimited Activation Wires now can be removed
- Disabling the display of wires now disables the display of Pins.
- Workshop "Popularity" filter changed to "Most Popular"
Fixed:
- Bug where the equalizer went beyond the limits when the bass was loud on the radio
- Bug when some flipped sharp items didn't stab fruit
- Bug where fruit could accidentally turn transparent grey when immersed in lava
- Bug where editing colliders was not disabled when switching between elements in the Map Editor
0.2.5.5 08/04/2025
Added:
- New Map: Lava!
- New Car: Truck
- New Prop: Radio
- New Melee: Chainsaw
- New Energetic: Wing
- New Cloth: Dark Beard, Plaid Shirt, Jeans
- New Tool: Unlimited Activation Wire
- Workshop:
- New default sorting: "Weekly Popular" – now you're more likely to see the latest works!
- Sorting changes now apply instantly instead of only on new page
- Mod Editor:
- Ability to set layer
- New system for detecting mods in saves (works with new mods)
Changed:
- Adjusted numbers alignment in the game font
- Metal Plank's bigger grab zones now automatically removed after resizing the item, so you won't accidentally grab unwanted plank
- Workshop download numbers are now formatted with a comma
Fixed:
- Bug when the test mode in the editor broke when there were custom colliders
- Bug when custom colliders were not applied to some mods
- Bug when bullets didn't penetrate the water vest
- Bug when piston from the save was not fixed and dropped out
- Bug when editing the mod, custom colliders were not loading correctly
- Bug when some old mods from the workshop didn't work in saves
0.2.5.1:
- Fixed a bug where the flipped chainsaw saw wouldn't stab the fruit
- Fixed issues with saves that using new wires
- Most pyrotechnics now detonate when they hit lava
- Fruit skin damaged by lava can be regenerated with a regeneration syringe
- Fixed Grapefruit texture
0.2.5.2:
- Fixed an issue with mods not working in saves
- Fixed an issue with a valve being removed on the Lava map after clearing the world
- Fixed an issue when melee wouldn't stab the fruit when flipped
0.2.5.2 26/03/2025
Added:
- New Map: Lava!
- New Car: Truck
- New Prop: Radio
- New Melee: Chainsaw
- New Energetic: Wing
- New Cloth: Dark Beard, Plaid Shirt, Jeans
- New Tool: Unlimited Activation Wire
- Workshop:
- New default sorting: "Weekly Popular" – now you're more likely to see the latest works!
- Sorting changes now apply instantly instead of only on new page
- Mod Editor:
- Ability to set layer
- New system for detecting mods in saves (works with new mods)
Changed:
- Adjusted numbers alignment in the game font
- Metal Plank's bigger grab zones now automatically removed after resizing the item, so you won't accidentally grab unwanted plank
- Workshop download numbers are now formatted with a comma
Fixed:
- Bug when the test mode in the editor broke when there were custom colliders
- Bug when custom colliders were not applied to some mods
- Bug when bullets didn't penetrate the water vest
- Bug when piston from the save was not fixed and dropped out
- Bug when editing the mod, custom colliders were not loading correctly
- Bug when some old mods from the workshop didn't work in saves
0.2.5.1:
- Fixed a bug where the flipped chainsaw saw wouldn't stab the fruit
- Fixed issues with saves that using new wires
- Most pyrotechnics now detonate when they hit lava
- Fruit skin damaged by lava can be regenerated with a regeneration syringe
- Fixed Grapefruit texture
0.2.5.1 25/03/2025
Added:
- New Map: Lava!
- New Car: Truck
- New Prop: Radio
- New Melee: Chainsaw
- New Energetic: Wing
- New Cloth: Dark Beard, Plaid Shirt, Jeans
- New Tool: Unlimited Activation Wire
- Workshop:
- New default sorting: "Weekly Popular" – now you're more likely to see the latest works!
- Sorting changes now apply instantly instead of only on new page
- Mod Editor:
- Ability to set layer
- New system for detecting mods in saves (works with new mods)
Changed:
- Adjusted numbers alignment in the game font
- Metal Plank's bigger grab zones now automatically removed after resizing the item, so you won't accidentally grab unwanted plank
- Workshop download numbers are now formatted with a comma
Fixed:
- Bug when the test mode in the editor broke when there were custom colliders
- Bug when custom colliders were not applied to some mods
- Bug when bullets didn't penetrate the water vest
- Bug when piston from the save was not fixed and dropped out
- Bug when editing the mod, custom colliders were not loading correctly
- Bug when some old mods from the workshop didn't work in saves
0.2.5 25/03/2025
Added:
- New Weapon: Railgun
- New Melee: Grabber
- New Cloth: Camo Cap, Camo Jacket, Camo Pants
- New Logic Items: Randomizer Cell, Angle Module
- ACES Color Grading in Video Settings
- Disabling collision between two different items picked by Fruit.
- Ability to change the bind button layout by dragging
- Ability to open an author’s full list of workshop creations by tapping their nickname.
- Workshop Search Filters:
- By keyword
- By author
- Mod Editor:
- "Health" parameter in the "Properties" tab for fruits
- "Juice Amount" parameter for fruits
- Map Editor Elements:
- Destructible Terrain
Changed:
- Modded clothes using the same template can now be worn together
- The game no longer breaks completely when spawning a corrupted save
Fixed:
- Bug where some Workshop works were not clickable.
- Bug where certain items would lag during slow motion.
- Bug where world clearing with flip enabled led to unexpected results.
- Bug where you couldn't change the grab position in the Melee Editor.
more Version 0.3.8 14 Jul
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