Have played Tribez for years and fancied something new so decided to try this one. Initially I rather liked it but it became clear that resources were gobbled up at great speed, with the opportunity to replenish them free of charge, few and far between. I thought the energy levels might restock to a certain level overnight but that didn’t happen either. That was a surprise, since when playing you have to wait for energy to recharge at the rate of one per minute.I want to like it, I really do but there’s not enough opportunity to keep the game going without being mugged for cash.Perhaps I’m missing something as I’m not an instinctive gamer ( too old). I’ll try a little longer but after that, it’s gone.I have persisted and certainly the energy situation does improve with additional bonuses and I definitely appreciated the feedback from developers. So my next comments are largely for them, since they clearly want to engage with the people using their product - and I applaud that.I get that these are a commercial enterprise and that ultimately the aim is for players to purchase resources but given how fast resources vanish, players will quickly conclude that purchases aren’t value for money and it would put them off. That would be a shame because it’s a visually beautiful setting and I do actually like the game, but unless players feel they are getting a fair run for their money, they won’t stay. Just a thought.🙂
Thank you for your feedback! Energy can be obtained by completing quests, in various treasures on locations, as a reward in the daily chest, by completing daily tasks and Amanda's orders, by ordering energy as a gift for tomorrow, by playing a mini-game "Pierre's Sea Friends". We'll add more ways of getting energy in the future :)You get more bonuses as you progress, but there's no need to rush! Sometimes it's better to switch between activities. Hope you enjoy the game, good luck! :)