First: Fans service is 11/10 we can’t lie you got the game just to experience that. And it’s probably its hardest hitting positive. Second: running dungeons is 7/10 it’s good can be fast also story dungeons very rewarding. Big negative is level up dungeons to little as in the system is bad. Can take you a lot of time to make a team maybe 2 3 days considering that’s it’s a gacha game. For the amount of energy you get you barely squeeze out material to max level a character. And you have to choose where to use your energy which is the biggest negative. Three: Gearing up is a hassle gear doesn’t drop and needs to be crafted. There is a gacha for it but most of the gear it give dare I say all of it is per character. Leveling it up and getting the stat you want is 50/50: 50% easy to max 50% hard to reroll for perfect stats. Fours: this is the last one difficulty. Yes I appreciate hard difficulty but on something like story and easy difficulty it should be easy to go trough it as a breeze. Side stories are ez cause there are preset character and you can pass the mission fast, main story a hassle.(I am not that invested in the game so I am not a pro or with meta teams but yeah for me main story is like the easy grind for summons) Thankfull for the side stories that they provide a lot but still give more of a sense of a one tap because some missions that aren’t supposed to be hard are just annoying to deal with when you try to pass it by fast. Over all game has the fan service down and has potential to make thing better if they update their level up material , skill enchance quest to give more mats and not to chose where to spend all my energy so that you can max level really fast and then put grinding only for skill three and other passive upgrades.